The 3rd international workshop Bridging the Gap – Animation Lab (BTG), which will be celebrated July 16th-22nd in Tenerife (Spain), announces the selected projects that will participate in its third edition. Organized in the frame of ACERCA Training Program for the Development in the Cultural Sector of Spanish Cooperation and
The Beijing Film Festival is the perfect event at which to announce Dragonkeeper – one of the first, and definitely the most ambitious, official China-Spain coproductions to date. Dragonkeeper is a CGI animation family film and is based on the first novel in the multi award-winning series by Carole Wilkinson.
After the success of Portugal as guest country in the last edition, 3D Wire has participated in the Portuguese event Cinanima through a conference, a screening and a meeting. 3D Wire’s collaboration with the Portuguese industry has just only begun. Ricardo Blanco, member of the Organizing Committee of Cinanima attended
3D Wire travels to Manila together with Bridging the Gap, we will offer a conference on the synergies between animation and video games and we will bring closer the Spanish and Asian industry. The Philippine animation festival Animahenasyon celebrates its 10th anniversary this year with the participation of the Embassy of Spain
3D Wire, the international animation, video game and new media market, has managed to bring together more than 1000 industry delegates in its eighth edition, from a total of nineteen countries in Europe, America and Asia. According to 3D Wire director José Luis Farias, this figure “sets a new record
3D Wire in its eighth edition has released its awards that recognize the best works and projects within animation, video games and new media sector. The German short film Dissonance, the Franco-Hungarian Love and the Spanish Decorado have been awarded by the jury, with a special mention for the Spanish
3DWire-Jam, 8th – 9th october, is a fun and different game jam, in which besides creating a game during the event, participants will receive small conferences and advice from a team of senior mentors in the game industry, and the full potential of the professionals in the world of animation and
3D Wire will serve as reporting platform for 148 projects including 22 short films, 14 feature films, 22 animation series, 67 video games, 9 apps and 14 VR projects. A number that shows the importance of the event for all the sector and its attraction capacity of professionals within and