Video game engines have arrived to stay in the world of animation. Beyond the technological part, a new way of working from the point of view
Video game engines have arrived to stay in the world of animation. Beyond the technological part, a new way of working from the point of view of production opens up. What challenges do we face? What is the positive and negative about this change? How does it affect our workflow and pipeline? Thanks to two real cases we will solve these and other issues from the most practical point of view.
B Water Animation Studios in its latest production the series ‘Treasure Trekkers’ has developed with Unity a unique hybrid pipeline in the world. On the other hand, ‘Hero Dad’ by Wise Blue Studios is one of the world’s first animated series produced in real time with Unity.
ANGÉLICA GARCÍA BELTRÁN
She is an enterprising and dynamic woman, who has reinvented herself several times throughout her professional career. She studied Higher Architecture and worked in CAD / CAM systems applied to design. Then she discovered to have the makings of entrepreneurship and she dedicated herself to construction, real estate development and hospitality. She took a new turn and investigated in the area of personal development and personal relationships. Finally, she returned to her origins of design and image and found a new way to express herself through the audiovisual world, where she has developed different works in different areas. Currently, adding to her new facet her business knowledge, she is General Manager of B Water Animation Studios, a group that has positioned itself in Europe as an innovator thanks to its latest production “Treasure Trekkers”, where they have developed a unique hybrid pipeline in the world. Its philosophy is the search for better quality and greater productivity through technical innovation and process optimization.
Executive MBA from the European University and Senior Management at the University of California, Berkeley. Working in the audiovisual, film and television sector, since 1999, in 2003 she produced her first feature film. After producing the independent feature films ‘Gabriel’s Voicel’, ‘Four Seasons’ and ‘The Butterflies Man’, critical successes and awards, Nathalie redirected her career towards animation production more permanently. Producer of the animated feature film ‘Animal Crackers’ (2017), she founded in 2017 her own studio Wise Blue Studios, based in Valencia, Tenerife and Los Angeles (USA). Since the beginning of 2019, Nathalie has been immersed in the development of her next animated feature film ‘MiBots’. In addition to this project, the company’s flagship, Nathalie is currently producing the television series ‘La Fossa’ (TVC, À Punt Media, Bausan Films, Wise Blue Studios), directed by Agustí Vila, the animated short film ‘The Watchmaker’ by Maxi Valero and the first two seasons of the children’s series ‘Hero Dad’ for À Punt Media, who also directs with Maxi Valero, while preparing its international launch.
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