Find your tech partners, investors and coproducers at 3D Wire 2019!
3D Wire, International Animation, Video Games and New Media Market, opens the calls for projects for its 11th edition to be held in Segovia (Spain) from September 30th to October 6th 2019.
Therefore, 3D Wire 2019 edition will host 3 different calls for projects: Portuguese-Spanish animation, VR and video games projects; European transmedia; new media projects; and international online animation series projects. All of them have as deadline July 24th.
CALL FOR EUROPEAN TRANSMEDIA & NEW MEDIA PROJECTS
3D Wire has a unique view where animation, video games and new media create synergies merging in a single stronger industry sector. It understands that the development of these industry sectors involves new actors. Nowadays, the way we consume and share content is changing, being more interactive. So that projects are not anymore only animation or video game but a transmedia product; that also implies breakthrough technologies and new devices such as augmented reality, 3D printing, gamification, connected toys, wearable technology… This call for projects is focused on this kind of innovative projects.
The main aim of this call is to encourage and facilitate European coproduction to reinforce European A/V sector capacity to operate transnationally. To foster European animation & games market, increase the visibility and circulation of EU projects and help to find new partners to finance, develop and create strong European IP transmedia projects.
Animation, games or new technology devices projects that can complete and enhance the transmedia experience can be submitted. New tech devices and projects have to be related to animation or video games.
In order to apply, the projects must be developed by European producers or in coproduction with European countries. They also have to be designed to be distributed in at least two different platforms.
PRESENTATION OF PROJECTS BY THEIR AUTHORS
Among the projects received in the three different categories a selection will be made that it’s going to be published in the 3D Wire Market catalogue, in order to promote and help the distribution. The publication is distributed in the main international animation, video games and new media festivals and markets in addition to its free online distribution that reaches every year more than 7,000 professionals from the sector.
Among the selected projects several will be chosen to be presented by their authors during 3D Wire 2019.